Castle Defender is a tower defense game where your goal is to stop the constant flow of enemies. There are a multitude of unique towers with abilities such as slow motion, burning effects, and area of effect attacks like splash damage and ricocheting projectiles, allowing you to set up your defenses however you like. You can either play story-mode, which includes two different boss fights, or infinite mode where you try to survive as long as you can. 


I appreciate any suggestions on what you want to see added or changed!


Development log

Comments

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(+1)

Love it,

ingame update infos are missing (what does the tower after the update more / how much does it cost), 

dificulty is a bit easy, 

I'd love to see healthbars not only for the Boss,

Sometimes placing towers won't work, but you see the update button


Again, love your work!

Thanks for the response I really appreciate it! I'll add an upgrade info display in the next update that will show the towers increased damage, range, etc. I will also look into the game's difficulty, as well as the tower placing errors. Thanks again for the feedback it makes updating this game that much more enjoyable!

(+1)

Smooth game play! Maybe a little too easy/quick to get all the defence towers. It would be cool of some of the towers worked better against certain enemy types so it's got a puzzle element of picking the right things/arranging them in the right order. Cool game!

Thanks for the response! I will tinker with the prices of the towers and the overall difficulty and will definitely consider your input about towers working better on different enemy types. Thanks again for the feedback :)